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What Mass Effect: Universe Would Have Been, According to Leaked Trailer

Key takeaways

  • BioWare's canceled Mass Effect: Universe would have shifted the franchise toward spy-thriller gameplay instead of traditional military combat.
  • The new protagonist would have been a human ex-military operative, with Liara T'Soni confirmed as a returning character.
  • The game was set hundreds of years after the original trilogy and would have focused on the Milky Way rather than Andromeda.

A leaked trailer has provided the first concrete look at Mass Effect: Universe, the game BioWare was developing before EA shut down the legendary studio. The closure left a skeleton crew that had been working on the project in disarray, ultimately canceling the game outright. However, the two-minute trailer surfaced shortly after, offering glimpses of what the development team envisioned for the next chapter of the beloved science-fiction franchise.

The Setting: A Galactic Bar and Beyond

The trailer opens with an exterior shot of a bar, revealing a towering structure behind it that doesn’t match architecture seen elsewhere in the series. According to Kotaku’s analysis of the leaked footage, the building most closely resembles the rebuilt London shown in Mass Effect 3’s Extended Cut, though it remains unclear whether the bar itself is located on Earth or another world entirely.

The bar’s clientele tells an interesting story about the game’s setting. Kotaku noted the presence of Salarians, Turians, Volus, Asari, Quarians, Krogan, and even a Drell or two, a diversity that raises questions about the location’s significance. Given that Mass Effect: Universe was supposedly set hundreds of years after the original trilogy, and considering Earth served as the final battleground in the Reaper War depicted in Mass Effect 3, it’s possible the planet had transformed into a galactic tourist destination. Alternatively, the location could be somewhere entirely new to the franchise.

Meet the New Protagonist

A Former Alliance Soldier

Rather than resurrecting Commander Shepard (a choice that divided fan expectations), Mass Effect: Universe would have introduced a new human protagonist. Early in the trailer, an Asari approaches him and comments that he looks military. He responds: “He says he isn’t anymore.” A flashback then shows his time with the human Alliance military, including a firefight against a group of Krogan.

A Spy-Thriller Angle

The character design suggests Mass Effect: Universe would have leaned heavily into espionage and covert operations rather than large-scale military conflict. Kotaku described the protagonist as a “James Bond-type” figure, walking around in a trench coat and engaging in spying, hand-to-hand combat, and tactical strikes. His new occupation, mentioned as a “new line of work,” appears to involve far more subtle and intimate confrontations than traditional soldier-on-soldier combat.

Story Threads and Returning Characters

A Krogan Civil War

Previous official teases from BioWare, particularly last year’s N7 Day announcement, had hinted at a Krogan civil war playing a role in the story. The trailer’s flashback scene of combat with Krogan soldiers may be connected to this conflict, though the exact nature of the encounter remains unclear from the leaked footage alone.

Liara T’Soni’s Confirmation

Liara T’Soni, the Asari who has been a central figure throughout the franchise, was the only party member from previous games officially confirmed to return in Universe. Near the trailer’s end, as a bar altercation escalates, Liara appears and uses her biotic abilities to engage in the ensuing fight, confirming her presence in the story.

An Unidentified Entity

One of the trailer’s more mysterious moments shows the protagonist and party members, including a Krogan and Quarian, discovering a squid-like creature suspended in some form of stasis. Kotaku speculated that the creature could be connected to the Reapers or Leviathan, the franchise’s most notable cephalopod entities, though its actual nature and origin remain unknown. A Quarian crew member scans the creature, revealing only that it’s in critical condition.

Gameplay Direction: Espionage Over Infantry

The gameplay shown in the trailer indicates a significant departure from Mass Effect’s traditional shooter-RPG formula. Rather than focusing on squad-based warfare and large-scale battles, Universe appears designed around espionage missions and close-quarters encounters.

Kotaku identified several gameplay elements in the trailer: the protagonist using biotic abilities, wielding tech skills against enemies, and engaging in hand-to-hand combat. Notably, one scene shows him scanning a Salarian’s skull, suggesting a mechanic tied to hacking or extracting intel from targets. The gameplay appears less polished in certain shots, a detail consistent with a game still in early concept development.

The inclusion of romance content, shown through scenes of the protagonist with a woman at social events and intimate moments, suggests that relationship building would remain a core element of the experience, continuing a tradition present in every previous Mass Effect game.

Ship, Relays, and the Milky Way

The trailer shows a smaller vessel than either the Normandy from the original trilogy or the Tempest from Mass Effect: Andromeda. Inside this ship, the protagonist converses with crew members and examines a galaxy map of the Milky Way, suggesting the majority of the game would have taken place in humanity’s home galaxy rather than jumping to Andromeda as earlier teasers implied.

The use of the Mass Relay transit network appears central to travel in Universe. This detail raises continuity questions, since the relays were destroyed at the end of Mass Effect 3. However, the Extended Cut DLC addressed this destruction, depicting efforts to restore the relay system as part of the game’s resolution, making their continued existence plausible within the game’s timeline.

One location the trailer depicts appears to be Illium, the Asari-occupied world that players visit frequently in Mass Effect 2. This suggestion, combined with scenes showing the protagonist operating undercover on an unfamiliar planet, indicates the game would have focused on espionage missions across familiar and new locations.

Unanswered Questions and Early Development

Despite revealing substantial content, the trailer leaves many questions unanswered. Kotaku noted the footage appears early in the concept phase, with some action sequences showing less polish than others. The previous teases from BioWare suggested the game would somehow bridge the Milky Way and Andromeda galaxies, yet the leaked trailer emphasizes the Milky Way. A 2023 N7 Day teaser specifically implied someone from the Milky Way would answer a distress call from Andromeda, a plot point absent from this trailer.

Whether these represent narrative directions that changed during development, elements planned for later reveals, or details that will emerge if more footage surfaces remains unknown. The trailer would have made a significant impact on N7 Day or at the Game Awards had BioWare remained operational to release it officially. Without the studio’s continued work, however, the game exists now only as a historical artifact of what might have been.

Source: Kotaku

Frequently Asked Questions

What was Mass Effect: Universe?

Mass Effect: Universe was BioWare's canceled next entry in the franchise, revealed through a leaked two-minute trailer after EA shut down the studio. It would have featured a new human protagonist and focused on espionage gameplay set hundreds of years after the original trilogy.

Who was the main character supposed to be?

The protagonist was a human ex-Alliance military operative who had entered a "new line of work," operating as a spy-type character throughout the galaxy rather than as a traditional soldier.

Which original character was confirmed to return?

Liara T'Soni, the Asari party member from previous games, was the only character officially confirmed to return in Universe. She appears in the leaked trailer during a bar fight scene.

Written by
Sam Nakamura

Sam Nakamura covers gaming culture, esports, and the indie scene. With a background in competitive gaming and a deep love for JRPGs and retro consoles, Sam brings a player-first perspective to every story. If it involves a great narrative or a tournament worth watching, Sam has already written about it.